All Prompts

Details

this is a wip description, pls dont use yet

Rewards

Reward Amount
Ringel 1

Skills

No skill increase.

Details

 

“A stew made with Zingy berries will put the pep back in your step, but since they don't grow all year round and winter is when this illness strikes most often, it isn't always possible to get your hands on them. It's very rare you'll be able to find them this time of year… maybe you'll be lucky and find some vines that still have some berries on them?”

 

 

 

 

 

“Another remedy is some warm foods and lots of rest, and though it takes about a week longer to heal up this way, it's the only way to get better when Zingy berries are out of season. But you won't need my help for that.”

 

 

 

 

 

“However if the stew is eaten, you can feel better in as little as 24 hours! If you can find me some Zingy berries, I can make the soup for you and get you feeling better.”

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:

1) An image of your character harvesting Zingy Berries

2) An image of your character giving the berries to Dane

Zingy Berries

                         Zingy Berries

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.

Details

 

"Y-...You let your Tollywobbles get this bad...?"

 

 

 

 

 

"Well...I suppose there's nothing to be done about that now."

 

 

 

 

 

"I can cure it. I just need you to find me a Prism Vine and some Orange Mood Rocks to complete the remedy." 

 

 

Ingredients Needed for Cure:

 

In order to cure the afflicted character you will need to draw:
 

1) An image of your character harvesting some Prism Vines

2) An image of your character locating an Orange Mood Rock

Zingy Berries

                             Prism Vine

Zingy Berries

          Orange Mood Rock

Rewards

No rewards.

Skills

No skill increase.
Druid Magic VI: Concentrated Light

Details

Prerequisite: Mastery of Tier V, one (1) week period following the approval of Tier V.
Requirement:  Draw your Nyulop concentrating their charm into a physical form. How bright is the light? What colour is it?
Description: Harnessing Charm energy and concentrating it into a physical attack which can be projected outwards towards an enemy(ies).

Rewards

No rewards.

Skills

No skill increase.
Druid Magic X: Enhancement

Details

Prerequisite: Mastery of Tier IX, three (3) week period following the approval of Tier IX.
Requirement: Draw your Nyulop enhancing their abilities through chant. Do they make themselves stronger? Bigger? Faster?
Description: Capable of enhancing their innate abilities through chant (EX: increasing their physical strength, their speed, etc.)

Rewards

No rewards.

Skills

No skill increase.
Druid Magic IX: Absolute Silence

Details

Prerequisite: Mastery of Tier VIII, three (3) week period following the approval of Tier VIII.
Requirement: Draw your Nyulop masking the sounds of their steps to successfully sneak up on someone. Who do they sneak up on?
Description: Capable of completely silencing their sound, making their steps, breathing and even heart rate entirely mute.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic VIII: Dangerous Decisions

Details

Prerequisite: Mastery of Tier VII, two (2) week period following the approval of Tier VII.
Requirement: Draw your Nyulop predicting the future and then changing it in their favor (but negatively in someone else's). Do they change things to win a game? Win a race? 
Description: Changing the future outcome for someone in a negative way, causing the negative outcome to occur rather than the positive or neutral one (EX: someone trips instead of successfully making a jump).  

Rewards

No rewards.

Skills

No skill increase.
Druid Magic VII: Healing

Details

Prerequisite: Mastery of Tier VI, two (2) week period following the approval of Tier VI.
Requirement: Draw your Nyulop crafting a healing substance. Is it a powder? Ointment? Drink? What's in it? How'd they make it?
Description: Capable of creating healing powders/ointments/remedies. Varied results depending on build.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic IV: Feel the Light

Details

Prerequisite: Mastery of Tier III, two (2) week period following the approval of Tier III.
Requirement: Draw your Nyulop foreseeing something hours into the future! Is it good? Bad...?
Description: Capable predicting possibilities hours into the future.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic I: Understanding Stars

Details

Prerequisite: Growing up.
Requirement: Draw your Nyulop stargazing. Are they reading the stars? Studying maps? 
Description: Capable of reading the stars and constellations.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic II: Doomed to Repeat it

Details

Prerequisite: Mastery of Tier I, one (1) week period following the approval of Tier I.
Requirement: Draw your Nyulop reading a book OR asking an NPC something! Are they studying? Learning? Acquiring knowledge?
Description: Gathering an understanding of lore and world history.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic V: Bathed in Light

Details

Prerequisite: Mastery of Tier IV, two (2) week period following the approval of Tier IV.
Requirement: Draw your Nyulop foreseeing something distant into the future. Is it clear? Fuzzy? Broken? What...what is it?
Description: Capable of predicting possibilities days, weeks and even months in advance...some say you could even predict things years into the future!

Rewards

No rewards.

Skills

No skill increase.
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