All Prompts

Druid Magic I: Understanding Stars

Details

Details

Prerequisite: Growing up.
Requirement: Draw your Nyulop stargazing. Are they reading the stars? Studying maps? 
Description: Capable of reading the stars and constellations.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic II: Doomed to Repeat it

Details

Details

Prerequisite: Mastery of Tier I, one (1) week period following the approval of Tier I.
Requirement: Draw your Nyulop reading a book OR asking an NPC something! Are they studying? Learning? Acquiring knowledge?
Description: Gathering an understanding of lore and world history.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic III: See the Light

Details

Details

Prerequisite: Mastery of Tier II, one (1) week period following the approval of Tier II.
Requirement: Draw your Nyulop concentrating hard and predicting something that will happen ten minutes into the future! What did they see?
Description: Capable of predicting possibilities ten minutes into the future.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic IV: Feel the Light

Details

Details

Prerequisite: Mastery of Tier III, two (2) week period following the approval of Tier III.
Requirement: Draw your Nyulop foreseeing something hours into the future! Is it good? Bad...?
Description: Capable predicting possibilities hours into the future.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic V: Bathed in Light

Details

Details

Prerequisite: Mastery of Tier IV, two (2) week period following the approval of Tier IV.
Requirement: Draw your Nyulop foreseeing something distant into the future. Is it clear? Fuzzy? Broken? What...what is it?
Description: Capable of predicting possibilities days, weeks and even months in advance...some say you could even predict things years into the future!

Rewards

No rewards.

Skills

No skill increase.
Druid Magic VI: Concentrated Light

Details

Details

Prerequisite: Mastery of Tier V, one (1) week period following the approval of Tier V.
Requirement:  Draw your Nyulop concentrating their charm into a physical form. How bright is the light? What colour is it?
Description: Harnessing Charm energy and concentrating it into a physical attack which can be projected outwards towards an enemy(ies).

Rewards

No rewards.

Skills

No skill increase.
Druid Magic VII: Healing

Details

Details

Prerequisite: Mastery of Tier VI, two (2) week period following the approval of Tier VI.
Requirement: Draw your Nyulop crafting a healing substance. Is it a powder? Ointment? Drink? What's in it? How'd they make it?
Description: Capable of creating healing powders/ointments/remedies. Varied results depending on build.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic VIII: Dangerous Decisions

Details

Details

Prerequisite: Mastery of Tier VII, two (2) week period following the approval of Tier VII.
Requirement: Draw your Nyulop predicting the future and then changing it in their favor (but negatively in someone else's). Do they change things to win a game? Win a race? 
Description: Changing the future outcome for someone in a negative way, causing the negative outcome to occur rather than the positive or neutral one (EX: someone trips instead of successfully making a jump).  

Rewards

No rewards.

Skills

No skill increase.
Druid Magic IX: Absolute Silence

Details

Details

Prerequisite: Mastery of Tier VIII, three (3) week period following the approval of Tier VIII.
Requirement: Draw your Nyulop masking the sounds of their steps to successfully sneak up on someone. Who do they sneak up on?
Description: Capable of completely silencing their sound, making their steps, breathing and even heart rate entirely mute.

Rewards

No rewards.

Skills

No skill increase.
Druid Magic X: Enhancement

Details

Details

Prerequisite: Mastery of Tier IX, three (3) week period following the approval of Tier IX.
Requirement: Draw your Nyulop enhancing their abilities through chant. Do they make themselves stronger? Bigger? Faster?
Description: Capable of enhancing their innate abilities through chant (EX: increasing their physical strength, their speed, etc.)

Rewards

No rewards.

Skills

No skill increase.
10 results found.